Are you a talented Environment Artist willing to work with us in Brno, the capital of game development in central Europe? Then we want you! We are looking for talented, creative, versatile and self-directed individuals with a keen eye for quality who have solid experience in creating highpoly 3D models of buildings, props or nature. Your goal in our team will be to create kick-ass realistic next gen environments in Unreal Engine. Your portfolio should demonstrate proven ability to create high quality assets for games. R

Requirements

  • Specialized in realistic visual style
  • Proficient experience with MAX/Maya/Modo
  • Skill to create 2D textures for models (Photoshop, Substance Painter, Substance Designer, etc.)
  • Knowledge of effective polygon use, UV sets and mesh optimization
  • Ability to self-manage and make responsible decisions about time and project priorities
  • Ability to listen to feedback and work within a team

Welcomed Skills

  • Experience with UE4
  • Drawing/painting skills
  • Understanding of architectural metrics and dimensions
  • Basics of geography and botanics
  • Eye for nature and landscapes

We Offer

  • Participate in a great project
  • Friendly atmosphere in a mid-size multinational team of passionate developers
  • Work with living Czech gamedev veterans and legends
  • Work for the largest and most mature game development company in the Czech Republic
  • Possibilities for skill-development and growth
  • Competitive salary & benefits (semi-flexible hours, extra vacation, language courses etc.)


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