Careers

The Bohemia Interactive offices in the Czech Republic, Slovakia and The Netherlands are home to more than 200 people of various nationalities. We share one common goal: making great video games.

Browse through our current job openings below, or send us an open application via jobs@bistudio.com.

Senior Back-end programmer (Brno)

Our game development team in Brno has a great opportunity for talented, self-motivated senior back-end programmer experienced in creating robust cloud based applications and well-rounded in modern development frameworks. You’ll be in charge of development for the back-end part of our game apps and services for players. Additionally, you should be mentoring of the more junior members of the Cloud development team and actively contributing to the technical design of these Cloud apps and services, ensuring they are tailor-made to game's needs and manageable within given constraints at the same time. Being a part of the expanding game development team at Bohemia, you’ll also contribute to our games and have an excellent opportunity to learn new skills/share ideas with a team of enthusiastic, highly-motivated colleagues.

Senior Engine Programmer (Prague)

BOHEMIA INTERACTIVE a.s., independent developer of video games, is looking for a Senior Engine Programmer to join the production team in our company.

Senior Engine Programmer (Bratislava)

We are looking for a Senior Engine Programmer to join the production team in our company.

Gameplay Programmer (Mníšek pod Brdy)

Bohemia Interactive a.s., independent developer of video games, is looking for a Gameplay Programmer to join the production team in our company. The position is located in Mníšek pod Brdy, the city near Prague.

Web Developer (Prague)

Our IT department & web development team have a great opportunity for talented, self-motivated Web Developer experienced in creating robust web applications and well-rounded in modern development frameworks. You’ll be in charge of development for both the front-end and the back-end part of our internal administrative web apps. Additionally, you should be actively contributing to the technical design of these apps, ensuring they are tailor-made to company’s needs and manageable within given constraints at the same time. Being a part of the expanding web development department at Bohemia, you’ll also contribute to our other projects and have an excellent opportunity to learn new skills/share ideas with a team of enthusiastic, highly-motivated colleagues.

Front-end Developer (Prague)

For our quickly growing company we are looking for a talented Front-end Web Developer to join digital marketing and development team in Prague. This person will have experience creating interactive web designs using HTML and CSS, and has extensive experience in JavaScript. The ideal candidate will have a well-rounded background in web development, both front-end and design.

Senior IT Administrator (Prague)

For a smaller team of administrators located in Bohemia's Prague HQ, we're looking for a new Senior IT Administrator who will help us maintain and further improve our network infrastructure. As our admin team consists of enthusiastic professionals who are always up for learning something new, we're looking for a similar mindset in our new colleague as well.

3D Junior Artist (Pattaya, Thailand)

Black Element Software associated company of Bohemia Interactive a.s. in Thailand, independent developer of video games, is looking for a 3D Junior Artist with passion for creating PC games. We are looking for a games experienced individual with a keen eye for quality.

Senior Artist (Pattaya, Thailand)

Black Element Software associated company of Bohemia Interactive a.s. in Thailand, independent developer of video games, is looking for a Senior Artist with passion for creating PC games. Join the production team of the newly developed game franchise and work closely with design and other teams to produce high quality assets for ingame usage, setup and improve workflows. Successful candidates will be part of the small team when they will be responsible for junior members.

Technical Artist (Amsterdam)

Our new team in the Amsterdam development studio is looking for a Technical Artist (Encoder) to support asset production for Bohemia Interactive games. You would contribute to the successful Arma 3 sandbox and be on board for new titles on the horizon. We are very interested to hear from multi-talented developers who have an eye for quality and apply precise work methods.

Character Artist (Brno)

For our Arma project we are looking for suitable candidates for the position of Character Artist in our Brno office. We are looking for a games experienced, creative, versatile and self-directed individual with a keen eye for quality who have solid experience in creating 3D characters, apparel and accessories. Applicants should also be capable of sketching their ideas on paper to help portray their ideas and thoughts. Portfolios should demonstrate proven ability to create high quality assets, and should include screen captures of in-game examples.

Lead Artist (Prague)

We are looking for a Lead Artist to join our development team in the studio's Prague office on an unannounced, original IP, Virtual Reality (VR) title.

Senior Artist (Amsterdam)

Our new team in the Amsterdam development studio is looking for a Senior Artist to create great art assets for Bohemia Interactive games. You would contribute to the successful Arma 3 sandbox and be on board for new titles on the horizon. As our team grows, you would have the opportunity to grow into a leadership position in our art department. We are very interested to hear from versatile full-spectrum artists who can consistently bring high-quality assets from concept to release.

Senior Animator (Brno)

For our Arma project we are looking for an experienced Animator for core gameplay character animations. As the successful candidate you will create and implement realistic in-game core mechanics animations with programmers and designers. You will take an active part in team discussions offering advice and suggestions for improving the animation quality of the game.