
There are currently no opened positions. Anyway, talented individuals are welcome to contact us anytime. Please, not we are not interested in intership students. See our requirements
below.
Pozn.: Znalost Angličtiny je jednou z podmínek možné spoluprác, proto jsou všecky informace dále uváděny jen Anglicky.
- Curriculum Vitae
- Portfolio of work
- Proficient in English (or Czech)
- Minimum 2 year commitment to work for BIS
- Willing to live in the Czech Republic
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Requirements:
- Adobe Photoshop experienced use
- Knowledge of digital photography and theory of colors and light
- Familiar with making realistic textures for 3D models (UV sets)
- Routine work in modeling SW (MAX, MAYA or Oxygen)
- Familiar with surface lighting, effective polygon use, UV sets,
mesh optimalisation
- Knowledge of recent real-time lighting methods and shaders
- Experience with addonmaking for ARMA games
- Basic knowledge of addon configuration (user animations)
- Scripting experience (e.g. MAX script, Flash, Java)
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Requirements:
- focus on and building of game world and gameplay principles
- ability to self-solve problems (trouble-shooter)
- willingness to learn and develop new techniques
- experience with scripting, game configuration, mission editing and other
free tools distributed by BIS (Visitor)
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Requirements:
- routine C++ knowledge
- teamwork abilities
- willingness to learn and develop new techniques
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