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Poslední komentáře

3D artist – Animator
Napsal Jan Pražák   
Monday, 03 September 2007

Requirements:

  • similar as “modeler”, routine work in SW MAYA
  • familiar with animated organic models (skeleton setup, skinning) and realistic movement animation
  • knowledge of human anatomy and biomechanics

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3D artist - Modeler
Napsal Jan Pražák   
Monday, 03 September 2007

Requirements:

  • routine work in modeling SW (MAX, MAYA or Oxygen)
  • familiar with surface lighting, effective polygon use, UV sets, mesh optimalisation
  • knowledge of recent real-time lighting methods and shaders
  • scripting experience (e.g. MAX script, Flash, Java)

Contact Us

 
2D artist - Texturist
Napsal Jan Pražák   
Monday, 03 September 2007

Requirements:

  • Adobe Photoshop experienced user
  • familiar with making realistic textures for 3D models (UV sets)
  • knowledge of digital photography and theory of colors and light

Contact Us

 
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