Careers

The Bohemia Interactive offices in the Czech Republic and Slovakia are home to more than 160 people of various nationalities. We share one common goal: making great video games.

Browse through our current job openings below, or send us an open application via jobs@bistudio.com.

Senior Engine Programmer (Prague)

We are looking for a Senior Engine Programmer to join the production team in our company.

Audio Programmer (Mníšek)

An audio programmer works together with game and sound designers on the implementation of audio features. The programmer creates a feature analysis, implements it and works with QA on polishing it.

3d Animator (Brno)

We are looking for a games experienced Animator with a keen eye for quality. As the successful candidate you will create and implement realistic in-game animations for characters, creatures and props. You will take an active part in team discussions offering advice and suggestions for improving the animation quality of the game.

Senior Artist (Brno)

We are looking for 2D Artists with passion for creating PC games. On this position you would focus on 2D art in these fields:

Technical Game Designer (Prague)

As a Technical Game Designer, you would be responsible for expanding the gameplay features, systems and mechanics in the sanbox environment in the MMO multiplayer architecture, take part in creative proposal, technical analysis and implementation of the new gameplay principles as well as in balancing the gameplay experience in close cooperation with the Lead Game Designer.

Java/C++ Programmer

We are looking for a Java/C++ Programmer to join the production team in our company.

Audio Designer (Prague)

The Sound Designer is responsible for all audio aspects of the project experience. As one of the contributing members of the team, the Sound Designer works closely with other disciplines to assure that the audio compliments and enhances the experience of the game-play.

This position creates audio content for the title that complement and enhance the player experience.  The Sound Designer composes, records, and synchronizes sound effects to amplify the effect of animations and in-game events.

Senior Game Designer (Prague)

As a Technical Game Designer, you would be responsible for expanding the gameplay features, systems and mechanics in the sanbox environment in the MMO multiplayer architecture, take part in creative proposal, technical analysis and implementation of the new gameplay principles as well as in balancing the gameplay experience in close cooperation with the Lead Game Designer.

Gameplay Programmer (Brno)

A gameplay programmer works together with designers and artists on the implementation of game mechanics. The programmer creates a feature analysis, implements it and works with QA on polishing it.

Gameplay Programmer (Prague)

A gameplay programmer works together with designers and artists on the implementation of game mechanics. The programmer creates a feature analysis, implements it and works with QA on polishing it.

Community Manager (Prague)

Community Manager will implement the company’s community strategy, managing engagement and interactivity with game audience, and fostering community spirit. This role coordinates with the internal developer and marketing teams to support their respective missions, ensuring consistency in voice and cultivating a strong community around the brand.