Careers

The Bohemia Interactive offices in the Czech Republic and Slovakia are home to more than 200 people of various nationalities. We share one common goal: making great video games.

Browse through our current job openings below, or send us an open application via jobs@bistudio.com.

Senior Engine Programmer (Prague)

We are looking for a Senior Engine Programmer to join the production team in our company.

Senior Engine Programmer (Bratislava)

We are looking for a Senior Engine Programmer to join the production team in our company.

Programmer (Mníšek)

A programmer works together with game and sound designers on game features, creates feature analyses, implements it and works with QA on polishing it.

3D Animator (Mníšek pod Brdy)

We are looking for a games experienced Animator with a keen eye for quality. As the successful candidate you will create and implement realistic in-game animations for characters, creatures and props. You will take an active part in team discussions offering advice and suggestions for improving the animation quality of the game.

Web Developer (Prague)

For our quickly growing company we are looking for a talented web developer to join its digital marketing and development team in Prague. This person will have experience creating interactive web designs using HTML and CSS, and has extensive experience in both JavaScript and one or more sever-side languages. The ideal candidate will have a well-rounded background in web development, both front-end and server-side.

Java/C++ Programmer

We are looking for a Java/C++ Programmer to join the production team in our company.

Junior IT Technician (Bratislava)

For our quickly growing company we are looking for new coleague who is suitable for the position of Junior IT Technician.

External 3D Artist (Brno)

For our upcoming Arma 3 Expansion, we are looking for external artists who are familiar with the Arma 3 modding tools. They are able to work almost unsupported on the models of structures and buildings, fully functional in the game as mods. They understand Arma gameplay and the Real Virtuality engine requirements.

UX Designer (Brno)

Bohemia Interactive a.s., independent developer of video games, seeks for an experienced UX Designer to join the production team in the company's Brno offices.
As a UX Designer, you will become a part of a dedicated team responsible for both in-game systems and stand-alone applications. Your role in the team will focus on the direction of the development including taking care of the product backlog and feature priorities. Your deliverables will take a form of design analyses and UI mockups. Moreover, you will be a go-to person for stakeholders and players alike, having to process and turn their feedback into a better product.

Junior Technical Animator (Prague)

For our quickly growing company we are looking for suitable candidates for the position of Junior Technical Animator in our Prague office. We are looking for a games experienced individual with a keen eye for quality. As technical animator you will be primarly responsible for creating ground breaking animations, designing and maintaining animation trees and implementing new animations provided by other animators. You will take an active part in team discussions offering advice and suggestions for improving the the animation quality of the game and gameplay.

Junior JIRA/Confluence Administrator (Prague)

For our quickly growing company we are looking for suitable candidate for the position of Junior Jira/Confluence administrator in our team in Prague office. You will work with Atlassian products on a daily basis, provide support to whole company and help with development of new solutions.

Junior 3D Artist (Prague)

For our quickly growing company we are looking for suitable candidates for the position of 3D Junior Artist in our Prague office.We are looking for a games experienced individual with a keen eye for quality, creative, versatile, self-directed artists who have solid experience in creating 3D models and who enjoy working in a smaller, yet highly collaborative environment. Applicants should also be capable of sketching their ideas on paper to help portray their ideas and thoughts. Portfolios should demonstrate proven ability to create high quality assets, and should include screen captures of in-game examples.